The three virtues of a programmer: Laziness, Impatience, and Hubris. – Larry Wall
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- ''This page is one of a sequence of [[Legacy:Mapping Lessons|Mapping Lessons]].'' * [[Legacy:Place A Light|Place A Light]]3 KB (451 words) - 12:10, 8 February 2008
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- ''This page is one of a sequence of [[Legacy:Mapping Lessons|Mapping Lessons]].'' ...gacy:Place A Light|Place a Light]] then [[Legacy:Place A Playerstart|Place a Playerstart]].4 KB (652 words) - 15:03, 19 April 2015
- Part 2 of the [[Legacy:Create A Room|Create a Room]] tutorial ...afraid to repeat ourselves. Also note that we are not afraid to say things a second time. This document is intended to represent the current build, and16 KB (3,012 words) - 08:48, 5 February 2008
- ...ith UT3. Mapping is similar previous versions of the engine, but there are a some differences. ==A first functional map in unreal tournament 3.==4 KB (603 words) - 06:33, 22 February 2008
- ''This page is one of a sequence of [[Legacy:Mapping Lessons|Mapping Lessons]].'' * [[Legacy:Place A Playerstart|Place A Playerstart]]2 KB (422 words) - 12:24, 28 December 2007
- ''This page is one of a sequence of [[Legacy:Mapping Lessons|Mapping Lessons]].'' * [[Legacy:Place A Light|Place A Light]]3 KB (451 words) - 12:10, 8 February 2008
- ...en't really made that much progress, but i am learning slowly. I also have a good knowledge of HTML and CSS and how it works. Im also trying to learn C+ ...ate. Over a period of time i learned more and more until now, which i have a good knowledge of the UnreadEditor at this point. People told me that Assau7 KB (1,145 words) - 20:39, 25 December 2006